
Q1 update
7 April 2026
Autochronicle has always remembered your story. Now it tells it — live, while you play.

7 April 2026
Autochronicle has always remembered your story. Now it tells it — live, while you play.

9 January 2026
As the year draws to a close, we’re excited to share the progress and enhancements made over the past two months.

21 October 2025
We've officially set our season length to seven days. This decision creates an intriguing dynamic, highlighting the battle royal-esque elements of our game versus a traditional, never-ending MMO.

8 June 2025
This one's packed with meaningful progress as we continue refining the game based on your amazing feedback

10 May 2025
April has been all about preparation, polish, and a little surprise momentum as we inch closer to broader testing.

13 April 2025

26 March 2025
New Features to Autochronicle AI, fresh leaderboard UI, and lots and lots of fixes and tweaks!

30 January 2025
January has been a big month for Unyha! We've focused on refining core systems, improving performance, and polishing the player experience.

22 December 2024
This month, the spotlight has been on rigorous testing, testing, and more testing of our Autochronicle system.

26 November 2024
As the frost begins to creep over the lands, our team has been hard at work on one of the most challenging aspects of Unyha’s development: the final piece of the Autochronicle AI loop — heirloom quests.

26 October 2024
This month, we’re thrilled to unveil a groundbreaking milestone that’s been years in the making: Autochronicle AI (ACAI)—a fully automated world history system.

19 September 2024
This round of updates focuses on making the crafting economy more strategic, introducing spellstaves for mages, and improving the map and fast travel systems to enhance your overall exploration experience.

26 August 2024
These updates are designed to create a more balanced, strategic, and rewarding experience for all our artisans out there.

18 August 2024
Here's a bit of update on what's been going on for the past months.

7 August 2024
This bot is designed to keep you connected with everything happening in the world of Unyha, even when you're not in-game.

19 July 2024
As a work in progress, the Unyha Wiki will be continuously updated with detailed information about the game, providing players with valuable insights into the mechanics, lore, and characters of the game.

21 May 2024
Unyha has a brand new website and trailers, and we are going to the Nordic Games Conference.
14 November 2023
We've made some major design breakthroughs thanks to the results of the previous playtesting

27 October 2023
Huge thanks to all of you who joined us and helped us explore the sewers!

10 October 2023
It is FINALLY time to PLAY! Join us for a spooky testing weekend over halloween.
20 September 2023
Starting October 1st we will begin inviting a limited amount of people who signed up on the website to a closed early-access alpha version of Unyha.

15 September 2023
Last week we got invited to Paris to demo Unyha and got some really good feedback.

16 August 2023
Unyha is invading Cologne for this year's GamesCom!

19 July 2023
We are today happy to announce that we are going to focus 100% on building this game as the first title of Realspawn Studios.