Devlog

Quest UI - Cryptic Whispers
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Q1 update

7 April 2026

Autochronicle has always remembered your story. Now it tells it — live, while you play.

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November & December update

9 January 2026

As the year draws to a close, we’re excited to share the progress and enhancements made over the past two months.

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October Update

21 October 2025

We've officially set our season length to seven days. This decision creates an intriguing dynamic, highlighting the battle royal-esque elements of our game versus a traditional, never-ending MMO.

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May Update

8 June 2025

This one's packed with meaningful progress as we continue refining the game based on your amazing feedback

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April Update

10 May 2025

April has been all about preparation, polish, and a little surprise momentum as we inch closer to broader testing.

Unyha Tree
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Unyha - Current State and High Level Progress

13 April 2025

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February & March Update

26 March 2025

New Features to Autochronicle AI, fresh leaderboard UI, and lots and lots of fixes and tweaks!

Quest
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January Update

30 January 2025

January has been a big month for Unyha! We've focused on refining core systems, improving performance, and polishing the player experience.

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December Update

22 December 2024

This month, the spotlight has been on rigorous testing, testing, and more testing of our Autochronicle system.

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November Update

26 November 2024

As the frost begins to creep over the lands, our team has been hard at work on one of the most challenging aspects of Unyha’s development: the final piece of the Autochronicle AI loop — heirloom quests.

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October Update

26 October 2024

This month, we’re thrilled to unveil a groundbreaking milestone that’s been years in the making: Autochronicle AI (ACAI)—a fully automated world history system.

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September Update

19 September 2024

This round of updates focuses on making the crafting economy more strategic, introducing spellstaves for mages, and improving the map and fast travel systems to enhance your overall exploration experience.

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Crafting System Overhaul

26 August 2024

These updates are designed to create a more balanced, strategic, and rewarding experience for all our artisans out there.

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Summer update

18 August 2024

Here's a bit of update on what's been going on for the past months.

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Introducing the "Unyha History" Discord Bot!

7 August 2024

This bot is designed to keep you connected with everything happening in the world of Unyha, even when you're not in-game.

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Unyha Wiki: Your Guide to the World of Unyha

19 July 2024

As a work in progress, the Unyha Wiki will be continuously updated with detailed information about the game, providing players with valuable insights into the mechanics, lore, and characters of the game.

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New Art Direction & Nordic Game Conference

21 May 2024

Unyha has a brand new website and trailers, and we are going to the Nordic Games Conference.

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Major design breakthroughs!

14 November 2023

We've made some major design breakthroughs thanks to the results of the previous playtesting

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Playtest complete - Sewers remain infested!

27 October 2023

Huge thanks to all of you who joined us and helped us explore the sewers!

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announcement

Spooky Testing Weekend

10 October 2023

It is FINALLY time to PLAY! Join us for a spooky testing weekend over halloween.

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Closed Early-Access October

20 September 2023

Starting October 1st we will begin inviting a limited amount of people who signed up on the website to a closed early-access alpha version of Unyha.

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Stealth Mode deactivated in Paris

15 September 2023

Last week we got invited to Paris to demo Unyha and got some really good feedback.

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Cologne GamesCom

16 August 2023

Unyha is invading Cologne for this year's GamesCom!

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We Ride becomes Unyha!

19 July 2023

We are today happy to announce that we are going to focus 100% on building this game as the first title of Realspawn Studios.