Hey Unyha Crafters!
We’ve been listening to your feedback, and we’re excited to share some major changes coming to the crafting system in Unyha. These updates are designed to create a more balanced, strategic, and rewarding experience for all our artisans out there.
Gone are the days of mass-producing items just to level up your crafting skills. We’ve heard your concerns about inventory overflow and the unintentional wealth generation from selling excess products, so we’re making some big changes:
Crafting now requires 10x the resources and time, making each crafted item more valuable and meaningful. This change will help prevent an overabundance of items and ensure that your crafting choices matter.
To balance the increased resource demand, we’re introducing a “Training Exercise” option. This new feature allows you to gain skill progression without creating physical items. It’s perfect for those who want to hone their skills without flooding the market or draining your resources.
Our goal is to create a crafting system that feels purposeful and rewarding. By limiting the amount of items produced and increasing resource value, we’re aiming to:
Reduce unintended wealth creation by limiting the number of items players can sell.
Make resource management a critical part of the crafting process.
Maintain item rarity and value in the marketplace, preventing oversaturation.
We believe these changes will lead to a more engaging and balanced crafting experience, and we can’t wait to hear your thoughts once you get your hands on it.
Thank you for your continued support and feedback as we work to make Unyha the best it can be. As always, stay tuned for more updates!
— The Unyha Dev Team